![]() Survivor: Heretic): Bandit must be within 30m from the target and have line of sight. Recharges after 5 (+5 per stack) seconds. Use secondary ( Slicing Maelstrom Slicing Maelstrom (Secondary) Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds.This behavior is active for 0.15 seconds. Use primary (Blast): Bandit must be within 10-50m from the target and have line of sight.Use secondary (Shiv): Bandit must be within 18m from the target, have line of sight, and be aiming at it. ![]() This behavior is active for 2.9 seconds, cannot be chosen twice in a row, and Bandit will sprint.
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